Hall Dev Work LLC · Independent studio, one developer

I build mobile apps that ship.

Hall Dev Work LLC is one senior developer — me, David Hall. I build cross-platform iOS and Android apps in React Native and Expo, and I take them all the way through App Store review. Available for contract work and agency overflow.

React Native & Expo TypeScript iOS & Android Web

About

One developer. Working builds every week.

Hall Dev Work LLC is me — David Hall. One senior developer who would rather hand you a running build than a slide deck. I build cross-platform iOS and Android apps in React Native and Expo, write the backends they need, and take them through App Store review myself.

No account managers and no telephone game — there's nobody to pass a message to. You talk to the person writing the code because that's the only person there is. Scope, estimates, and the honest trade-offs come straight from me, on the first call rather than three sprints in.

That's the whole pitch: focus, accountability, and zero overhead. I take on a small number of projects at a time so the one in front of me actually gets finished.

Working builds, not documents

Every milestone is something you can run on a real device.

One developer, end to end

The person you brief writes the code. Nothing is lost in a handoff.

Fast, honest iteration

Short loops, weekly builds, and straight answers about scope and cost.

Flexible engagements

Fixed-scope projects, agency overflow, or a short prototype sprint.

Work

Built and shipped solo.

From an empty repo to App Store submission — front end, backend, and release, all by one person.

What I do

Services built around getting you to launch, fast.

From first prototype to the App Store — or any piece in between.

Mobile App Development

Cross-platform iOS and Android apps in React Native and Expo — from the first TestFlight build through store review. Subscriptions, native integrations, and EAS release pipelines included.

Rapid Prototyping

A working proof of your idea in weeks, not months. Put the core experience on a real device and validate it before committing a production budget.

Web

Marketing sites, web apps, and dashboards — sharing a codebase and design system with the mobile product where that makes sense.

Also: game development

Engine work I still take on — it just isn't the headline.

Game Development

End-to-end work in Unreal Engine 5 and Godot 4, from vertical slice through release.

Combat & Gameplay Systems

Character controllers, hit detection, combo and juggle systems, enemy AI, camera and lock-on.

Tools & Pipelines

Editor tooling, asset pipelines, and build automation.

How I work

A process designed to de-risk your project.

You'll know where things stand at every step — because you'll be using the build.

01

Discovery

A call and a short written brief. I scope goals, constraints, timeline, and budget — and tell you honestly if I'm not the right fit.

02

Prototype

A working proof of the core idea, fast. This is where the expensive surprises surface — while they're still cheap to fix.

03

Build & iterate

Weekly builds you can use, a direct line to me, and scope adjustments made in the open.

04

Ship & support

Launch, documentation, and clean handoff — with optional ongoing support if you want me to stick around.

Contact

Let's build something.

Have an app that needs building, an idea that needs a prototype, or a project that needs rescuing? Tell me about it. I reply to every serious inquiry within two business days.

  • Contract work, fixed-scope projects, and prototyping sprints
  • Agency overflow — white-label subcontracting welcome
  • Remote-first — I work with clients anywhere
  • NDAs welcome — happy to sign before you share details

This opens your email app with everything pre-filled — nothing is sent until you hit Send. Prefer to write it yourself? Just email david@halldevwork.com.